Tavern & Tome Press presents modular adventures for various levels and lengths.

Cragtooth Mine
$8.00

Level: 3

Length: 6–8 hours

Difficulty: Hard

Reclaim a collapsing mine overrun with hazards and hungry denizens. Completing three perilous objectives can earn gold, allies, and mining rights in the north woods.

Cragtooth Mine (Download)
$3.00
The Escape Room
$8.00

Level: 1

Length: 3–4 hours

Difficulty: Challenging

A twisted pocket-dimension of riddles, traps, and dwindling time.

Players awaken in a shimmering cube crafted by the mad archmage Vandrex. To escape, they must solve six deadly puzzles and uncover the mystery of their captor before time runs out.

The Escape Room (Download)
$3.00
Vandrex Tower Ruins
$10.00

Level: 3

Length: 6–8 hours

Difficulty: Hard

A century after Archmage Vandrex vanished, his ruined tower harbors vampires. Delve the shattered halls, uncover forbidden arcana, parley—or clash—with the tempter Nissafar, and confront the lingering legacy of Vandrex’s experiments.

The Haggard Inn
$8.00

Level: 3

Length: 3–4 Hours

Difficulty: Hard

An eerie coastal inn becomes the center of terror when a long-dead villager rises from the grave. Unravel the town’s buried history and break the curse before the dead take the streets.

Into the Nine Hells
$8.00

Level: 5

Length: 6–8 Hours

Difficulty: Challenging

A coastal town reels as hags breed an undead host through infernal amulets. Race to sever the pact and seal a tearing planar wound before the Hells spill onto the shore.

The Sentience of Automata
$10.00

Level: 5–7

Length: 4–6 hours

Difficulty: Hard–Deadly

In the frozen north, a farmer uncovers a divine artifact—an ancient sentient orb named Automata. What begins as innocent curiosity becomes horror as it learns to merge flesh with metal, creating a hive of mechanized villagers. Uncover Automata’s origin, wrestle with identity and free will, and decide whether to destroy—or join—its growing mind.