Level: 5
Duration: 6–8 Hours
Difficulty: Medium
A ruined spire gnaws at the sky where the archmage Vandrex vanished a century ago. Now a nest of vampires feasts in the cracks. At the threshold, a lone knight of Arkan begs your aid. Inside: a whispering magic mouth, a wind-scoured study haunted by a wrathful spirit, shattered labs that birthed twisted homunculi, and a dining hall set for a sanguine feast. In the depths waits Nissafar—the master vampire who offers you a terrible bargain: serve her goddess, or be bled dry. Will your party purge the ruin… or join the Children of Umbryl?
What’s inside
A playable World of Tarron Vampire race (fledgling & vampire levels, does not include master or archon levels)
Modular tower crawl with multiple entry points and a major join-or-fight decision.
New foes: Greater Homunculus and custom vampire variants (fledgling to archon).
Ally option: Sir Walter Chivan, Knight of Arkan, with full stat block.
Ready-to-run treasure, hooks, and 5 tower floor maps, a vampiric court, a regional map, and a map of the tower environment.
9 maps, including a regional map of the Beran’s Claim area
22 tokens that can be printed & cut or screenshot out
Optional tie-ins to The Escape Room one-shot and future Beran’s Claim adventures.
Delve the wreckage, weigh temptation against duty, and decide who rules the night.
Level: 5
Duration: 6–8 Hours
Difficulty: Medium
A ruined spire gnaws at the sky where the archmage Vandrex vanished a century ago. Now a nest of vampires feasts in the cracks. At the threshold, a lone knight of Arkan begs your aid. Inside: a whispering magic mouth, a wind-scoured study haunted by a wrathful spirit, shattered labs that birthed twisted homunculi, and a dining hall set for a sanguine feast. In the depths waits Nissafar—the master vampire who offers you a terrible bargain: serve her goddess, or be bled dry. Will your party purge the ruin… or join the Children of Umbryl?
What’s inside
A playable World of Tarron Vampire race (fledgling & vampire levels, does not include master or archon levels)
Modular tower crawl with multiple entry points and a major join-or-fight decision.
New foes: Greater Homunculus and custom vampire variants (fledgling to archon).
Ally option: Sir Walter Chivan, Knight of Arkan, with full stat block.
Ready-to-run treasure, hooks, and 5 tower floor maps, a vampiric court, a regional map, and a map of the tower environment.
9 maps, including a regional map of the Beran’s Claim area
22 tokens that can be printed & cut or screenshot out
Optional tie-ins to The Escape Room one-shot and future Beran’s Claim adventures.
Delve the wreckage, weigh temptation against duty, and decide who rules the night.