The Haggard Inn

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Level: 3

Length: 3–4 Hours

Difficulty: Hard

An eerie coastal inn becomes the center of terror when a long-dead villager rises from the grave. Unravel the town’s buried history and break the curse before the dead take the streets.

Level: 3

Length: 3–4 Hours

Difficulty: Hard

An eerie coastal inn becomes the center of terror when a long-dead villager rises from the grave. Unravel the town’s buried history and break the curse before the dead take the streets.

The Haggard Inn is a cozy roadside stop in the small town of Media—good beds, hot meat pies, and a warm fire after a long day on the road. But when the characters arrive, the inn’s reputation for hospitality collides with something far darker. The butcher’s wife claims she was attacked behind her shop by Old Man Zachariah, a respected town elder who has been dead for five years. That same night, screams echo through the halls and corpses begin clawing their way out of the graveyard.

As undead stalk the inn and bloody drag marks lead toward the old cemetery, the party must uncover who—or what—is behind the rising dead. In the shadows among the gravestones, a coven of green hags works a vile necromantic ritual using three cursed demon bone amulets bound to an infernal patron. The heroes must choose: destroy the amulets and risk unleashing their power, or claim them and invite a much greater doom.

The Haggard Inn is a hard-hitting one-shot designed for 4–5 characters of 3rd level. It features a fully detailed inn and town, memorable NPCs, tense indoor and outdoor encounters, and multiple possible outcomes—perfect for a spooky game night, a convention slot, or the opening chapter of a longer campaign that follows the amulets’ infernal legacy.