The City of Lorak-Tor

Beneath the kingdom of Araia, in the northeast of Tarron, lies a forgotten world of stone, shadow, and ancient power. Hidden far below the caves of Beran’s Claim are the ruins of Lorak-Tor, once one of the greatest cities of the Dolgrin — the ancient progenitors of dwarves.

Lorak-Tor is no ordinary ruin. The city descends in a vast ring from the maze above, where an immense staircase winds down along the outer perimeter toward the towering central city below. Along this descending ring stand two-story buildings of grown stone, once home to the workers, laborers, and lower classes of Dolgrin society. At the city’s heart rise the grand structures of the upper caste, where the wealthy, powerful, and learned once shaped the future of their civilization.

Though abandoned by history, Lorak-Tor is far from dead.

Cerephos Lanterns drift through the air on unseen currents, casting ghostly light over broken bridges and silent streets. Skirrelwing Harvesters buzz through the ruins, gathering what they can from stone, fungus, and bone. Scattered tribes and remnants of the Dolgrin still linger among the upper ruins, surviving in the long shadow of their ancestors.

Far below the central city, in a vast network of built chambers and hidden passages, a resurgent Dolgrin population has begun to rise. Closer in appearance, skill, and ambition to their ancient forebears, these Dolgrin seek to restore the glory of Lorak-Tor — but they have embraced forbidden gods, lost knowledge, and dangerous powers once sealed away for good reason.

Beyond the city limits sprawls a vast subterranean wilderness filled with strange ecosystems and alien life. Deep rivers flow through the darkness, home to fish that crackle with electrical charge. Along those shores dwell the Grumshard, while the curious Florii make their homes in cliffs overlooking rivers and plains, scavenging knowledge and material wherever they can. Great Spireleg Grazers wander the open caverns, towering over other docile creatures that have adapted to this world without sun.

The flora of Lorak-Tor is stranger still. Fungal growths erupt from the ground in seemingly random places. Carnivorous plants do more than consume their prey — they keep living creatures alive, binding with them in unsettling symbiosis and evolving their minds into something new. Those who follow the deepest roots and fungal networks may discover the terrifying lifeform at the heart of it all.

But Lorak-Tor’s greatest danger is not merely what survived.

Long ago, the city fell to the Kalathi, ancient psionic beings who saw the Dolgrin as escaped imitators — former slaves who dared to rise toward greatness. The war raged for months. Though vastly outnumbered, the Kalathi wielded superior psionic power, while the Dolgrin turned some of that power back against them. When the Dolgrin began to turn the tide, the Kalathi unleashed a devastating psionic weapon that tore across Lorak-Tor, killing nearly every living thing within the city.

Then the Kalathi left, satisfied that Lorak-Tor had been erased.

They were wrong.

Now, centuries later, a Kalathi has returned — not to destroy the Dolgrin, but to rule them. Beneath the ruins, a new ruling caste has accepted its guidance, rebuilding their civilization in the image of their ancient enemy. As the Dolgrin rise again, the Kalathi’s influence spreads deeper into Tarron.

In the campaign that will be released next year, Well of Forgotten Memories, Part 2, players will descend into Lorak-Tor, uncover its buried history, explore its wilds, confront the horrors left behind by the city’s fall, and face the terrible truth of its resurgence.